ranged) and she'll continue to sneak if you're sneaking when you talk to her unless she's commenting on a quest you're doing. But, she is fully functional in that you can change her following distance, her combat tactics (melee vs. She's not beta yet because I'm adding dialog for her regarding the Main Quest and will be adding in quests for her later on. I'm working on that's still in the Alpha stage, but she's very much playable. The problem with changing that setting via a mod is that it will change it for all companions and some people may not want that. Any companion that's marked as essential will fall unconscious instead of dying, but I think it's a game setting that determines how long they'll stay down.
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